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Hunter - Overview

Started by Hersik, August 15, 2017, 06:15:57 PM

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Hersik


Hunter

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>>>>Wiki Edition<<<<

Hunter description
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Hunters are efficiet in both short and ranged combat thanks to their quick shooting bows. Their skills let them control the area of battle, hence giving them a high advantage over their enemy. Hunter is best for players that like crowd-control skills and dealing high damage. Similar to Warrior, Hunter is highly effective against certain enemies and deals large amounts of damage in certain situations, staying at a further distance than Warrior since they can't melee

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Role of hunter depends on player but mainly it is dps-support.

Hunter use as weapon only bows:



Hunter is mainly STR based character because all skills are based on damage of bow + STR.
Also can be used DEX attibure for critical damage and decrase cooldowns in skills. Hunter uses predominantly ranged skills but also has summoning skills with traps.

Skill Tree - Active skills:
Burning Arrow
Description:
Shoot a burning arrow dealing physical damage and igniting your enemy for 6.0 seconds dealing another physical damage every 2 seconds.

Upgrades:




Charged Shot
Description:
Charge a heavy shot piercing enemies, dealing physical damage and pushing them back.

Upgrades:




Light Footed
Description:
Increase your movement speed for certain amount of seconds.

Upgrades:




Daze Shot
Description:
Shoot arrow dealing physical damage and stun enemy for certain amount of seconds.

Upgrades:




Rapid Fire
Description:
Instantly fire a volley or arrows at enemies dealing physical damage per hit.

Upgrades:




Explosive Trap
Description:
Land down a hidden trap which triggers an explosion dealing physical damage if an enemy runs into it.

Upgrades:




Explosive Arrow
Description:
Shoot a highly explosion arrow dealing physical damage in radius of centrain amount of block on impact.

Upgrades:




Flame Trail
Description:
Draw a line of fire behind hunter dealing physical damage every second to enemies standing on it. Skill stays active for certain amount of time.

Upgrades:




One With Nature
Description:
Trigger the "Wood Spirit" effect.

Upgrades:




Arrow Barrage
Description:
Launch a barrage of cetrain number of arrows dealing physical damage per hit.

Upgrades:




Symbiosis
Description:
Heal hunter companion. Need "Wood Spirit Effect" active to use it. After use of spell, the "Wood Spirit Effect" dissapear.

Upgrades:




Call Of Wild Alpha Wolf
Description:
Summon an Alpha Wolf as hunter companion with Heal and Damage based on STR of hunter. Need "Wood Spirit Effect" active to use it. After use of spell, the "Wood Spirit Effect" dissapear.

Upgrades:




Homing Arrow
Description:
Launch a homing arrow at a target enemy - deal physical damage on impact.

Upgrades:




Great Leap
Description:
Take a great leap in character viewing direction and damage all enemies which you are colliding with physical damage.

Upgrades:




Arrow Rain
Description:
Call down volleys of arrows dealing damage to every hit enemy in the targeted area.

Upgrades:




Bear Trap
Description:
Set up a bear trap dealing physical damage to enemy walking over it. Inflicts enemy "Bleeding" which causes the target to take physical damage every 2 seconds until skill last and also decrease movement speed.

Upgrades:




Call Of Wild Wood Spitter
Description:
Summon a Wood Spitter as hunter companion with Heal and Damage based on STR of hunter. Need "Wood Spirit Effect" active to use it. After use of spell, the "Wood Spirit Effect" dissapear.

Upgrades:




Guided Flame Arrow
Description:
Launch a fire arrow which player can guide. It explodes on impact and deal physical damage to all enemies within a small radius.

Upgrades:




Forest Spores
Description:
Heal your character every 2sec over 6 seconds. Need "Wood Spirit Effect" active to use it. After use of spell, the "Wood Spirit Effect" dissapear.

Upgrades:




Boomerang
Description:
Throw a boomerang over a distance of 20 blocks damaging every hit enemy with physical damage. If "Wood Spirit Effect" active enemies also recieve a reduced movement speed for cetrain number of seconds.

Upgrades:




Disengage
Description:
Stun every enemy close to hunter, leap backwards and increase hunter movement speed. This skill also dispels any immobilization effects.

Upgrades:




Freezing Trap
Description:
Set up a hidden Freeze Trap which triggers a small explosion dealing physical damage and stunning all targets in a small radius if an enemy runs into it.

Upgrades:




Call Of Wild Wood Golem
Description:
Summon a Wood Golem as hunter companion with Heal and Damage based on STR of hunter. Need "Wood Spirit Effect" active to use it. After use of spell, the "Wood Spirit Effect" dissapear.

Upgrades:





Skill Tree - Passive skills:
Bow Mastery
Description:
Permanent increase hunter physical damage.

Upgrades:




Eagle Eyes
Description:
Arrow deal more physical damage for every certain number of blocks they traveled up to certain damage boost.

Upgrades:




Multi Shot
Description:
Increase number of arrows in charging skill.

Upgrades:




Sharpshooter
Description:
Increase hunter physical critical hit rate.

Upgrades:




Hunter Tips:
On Mysticrunes wikipedia :P